PM3.6 - Meta Knight - Subaction - AttackHi4
            
            
            
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            Stats
            
                
                    | IASA: | None | 
                
                    | Hitboxes active: | 5-6, 9-10, 14-15 | 
                
                    | Hitbox set 0 hits: | 5, 9, 14 | 
                
                    | Subaction Index: | 0x5d | 
            
            Hitboxes
            Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag
                because damage is used in their formulas.
            Frames:5-6
            
                
                    
                        
                            | Set | ID | Dmg | WDSK | BKB | KBG | Angle | Effect | Sound | Clang | SDI Mult | Shieldstun | Hitlag | Targets | 
                    
                    
                        
                            
                            | 0 | 0 | 4 | 80 | 0 | 100 | 90 | Slash | Slash | false | 0.8 | 3 | 4 |            | 
                            
                            | 0 | 1 | 4 | 40 | 30 | 100 | 115 | Slash | Slash | false | 0.8 | 3 | 4 |            | 
                            
                            | 0 | 2 | 4 | 40 | 30 | 100 | 115 | Slash | Slash | false | 0.8 | 3 | 4 |            | 
                            
                            | 0 | 3 | 4 | 0 | 30 | 100 | 90 | Slash | Slash | false | 0.8 | 3 | 4 |            | 
                
             
            Frames:9-10
            
                
                    
                        
                            | Set | ID | Dmg | WDSK | BKB | KBG | Angle | Effect | Sound | Clang | SDI Mult | Shieldstun | Hitlag | Targets | 
                    
                    
                        
                            
                            | 0 | 0 | 3 | 90 | 0 | 100 | 90 | Slash | Slash | false | 0.8 | 3 | 3 |            | 
                            
                            | 0 | 1 | 3 | 30 | 20 | 100 | 115 | Slash | Slash | false | 0.8 | 3 | 3 |            | 
                            
                            | 0 | 2 | 3 | 30 | 20 | 100 | 115 | Slash | Slash | false | 0.8 | 3 | 3 |            | 
                            
                            | 0 | 3 | 3 | 0 | 20 | 100 | 90 | Slash | Slash | false | 0.8 | 3 | 3 |            | 
                
             
            Frames:14-15
            
                
                    
                        
                            | Set | ID | Dmg | BKB | KBG | Angle | Effect | Sound | Clang | Shieldstun | Hitlag | Targets | 
                    
                    
                        
                            
                            | 0 | 0 | 5 | 40 | 185 | 90 | Slash | Slash | false | 4 | 4 |            | 
                            
                            | 0 | 1 | 5 | 40 | 185 | 70 | Slash | Slash | false | 4 | 4 |            | 
                            
                            | 0 | 2 | 5 | 40 | 185 | 70 | Slash | Slash | false | 4 | 4 |            | 
                            
                            | 0 | 3 | 5 | 40 | 185 | 90 | Slash | Slash | false | 4 | 4 |            | 
                
             
            Scripts
            Main
            - AsyncWait(4.0)
- CreateHitBox(HitBoxArguments { bone_index: 0, hitbox_id: 0, set_id: 0, damage: Constant(4.0), trajectory: 90, wdsk: 80, kbg: 100, shield_damage: 0, bkb: 0, size: 4.099983, x_offset: 0.0, y_offset: 5.64, z_offset: -0.752, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 0.8, effect: Slash, unk1: false, sound_level: 0, unk2: false, sound: Slash, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Foot, clang: false, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 0, hitbox_id: 1, set_id: 0, damage: Constant(4.0), trajectory: 115, wdsk: 40, kbg: 100, shield_damage: 0, bkb: 30, size: 6.0, x_offset: 0.0, y_offset: 15.98, z_offset: -10.528, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 0.8, effect: Slash, unk1: false, sound_level: 0, unk2: false, sound: Slash, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Foot, clang: false, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 0, hitbox_id: 2, set_id: 0, damage: Constant(4.0), trajectory: 115, wdsk: 40, kbg: 100, shield_damage: 0, bkb: 30, size: 6.0, x_offset: 0.0, y_offset: 15.98, z_offset: 9.024, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 0.8, effect: Slash, unk1: false, sound_level: 0, unk2: false, sound: Slash, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Foot, clang: false, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 0, hitbox_id: 3, set_id: 0, damage: Constant(4.0), trajectory: 90, wdsk: 0, kbg: 100, shield_damage: 0, bkb: 30, size: 6.0, x_offset: 0.0, y_offset: 20.68, z_offset: -0.752, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 0.8, effect: Slash, unk1: false, sound_level: 0, unk2: false, sound: Slash, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Foot, clang: false, unk5: true, direct: true, unk6: 0 })
- SyncWait(2.0)
- DeleteAllHitBoxes
- AsyncWait(8.0)
- CreateHitBox(HitBoxArguments { bone_index: 0, hitbox_id: 0, set_id: 0, damage: Constant(3.0), trajectory: 90, wdsk: 90, kbg: 100, shield_damage: 0, bkb: 0, size: 4.099983, x_offset: 0.0, y_offset: 6.58, z_offset: -0.752, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 0.8, effect: Slash, unk1: false, sound_level: 1, unk2: false, sound: Slash, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Foot, clang: false, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 0, hitbox_id: 1, set_id: 0, damage: Constant(3.0), trajectory: 115, wdsk: 30, kbg: 100, shield_damage: 0, bkb: 20, size: 6.0, x_offset: 0.0, y_offset: 15.98, z_offset: -10.528, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 0.8, effect: Slash, unk1: false, sound_level: 1, unk2: false, sound: Slash, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Foot, clang: false, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 0, hitbox_id: 2, set_id: 0, damage: Constant(3.0), trajectory: 115, wdsk: 30, kbg: 100, shield_damage: 0, bkb: 20, size: 6.0, x_offset: 0.0, y_offset: 15.98, z_offset: 9.024, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 0.8, effect: Slash, unk1: false, sound_level: 1, unk2: false, sound: Slash, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Foot, clang: false, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 0, hitbox_id: 3, set_id: 0, damage: Constant(3.0), trajectory: 90, wdsk: 0, kbg: 100, shield_damage: 0, bkb: 20, size: 6.0, x_offset: 0.0, y_offset: 22.56, z_offset: -0.752, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 0.8, effect: Slash, unk1: false, sound_level: 1, unk2: false, sound: Slash, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Foot, clang: false, unk5: true, direct: true, unk6: 0 })
- SyncWait(2.0)
- DeleteAllHitBoxes
- AsyncWait(13.0)
- CreateHitBox(HitBoxArguments { bone_index: 0, hitbox_id: 0, set_id: 0, damage: Constant(5.0), trajectory: 90, wdsk: 0, kbg: 185, shield_damage: 0, bkb: 40, size: 6.97, x_offset: 0.0, y_offset: 14.1, z_offset: -0.752, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Slash, unk1: false, sound_level: 2, unk2: false, sound: Slash, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Foot, clang: false, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 0, hitbox_id: 1, set_id: 0, damage: Constant(5.0), trajectory: 70, wdsk: 0, kbg: 185, shield_damage: 0, bkb: 40, size: 6.5, x_offset: 0.0, y_offset: 15.98, z_offset: -10.528, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Slash, unk1: false, sound_level: 2, unk2: false, sound: Slash, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Foot, clang: false, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 0, hitbox_id: 2, set_id: 0, damage: Constant(5.0), trajectory: 70, wdsk: 0, kbg: 185, shield_damage: 0, bkb: 40, size: 6.5, x_offset: 0.0, y_offset: 15.98, z_offset: 9.024, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Slash, unk1: false, sound_level: 2, unk2: false, sound: Slash, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Foot, clang: false, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 0, hitbox_id: 3, set_id: 0, damage: Constant(5.0), trajectory: 90, wdsk: 0, kbg: 185, shield_damage: 0, bkb: 40, size: 6.5, x_offset: 0.0, y_offset: 22.56, z_offset: -0.752, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Slash, unk1: false, sound_level: 2, unk2: false, sound: Slash, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Foot, clang: false, unk5: true, direct: true, unk6: 0 })
- SyncWait(2.0)
- DeleteAllHitBoxes
GFX
            - AsyncWait(1.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 23, graphic: 6, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: true })
- AsyncWait(3.0)
- GraphicEffect(GraphicEffect { graphic: 11, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- Subroutine(0x2bc48)
- AsyncWait(16.0)
- DeleteSwordGlow { fade_time: 1 }
SFX
            - AsyncWait(1.0)
- SoundEffectStop(105)
- SyncWait(1.0)
- SyncWait(2.0)
- SoundEffect1(784)
- SyncWait(4.0)
- SoundEffect1(784)
- SyncWait(5.0)
- SoundEffect1(785)
Other
            - ModelChanger { reference: 1, switch_index: 2, bone_group_index: 0 }
- AsyncWait(4.0)
- Rumble { unk1: 18, unk2: 0 }
- AsyncWait(8.0)
- Rumble { unk1: 18, unk2: 0 }
- AsyncWait(13.0)
- Rumble { unk1: 18, unk2: 0 }